It seems your older brother and the current king Logan is a bit of a despotic jerk who's ruling Albion with an iron fist. This sequel has a loose connection to Fable II, with you in the male or female role as the younger offspring of the heroic monarch you played in the last game. Too frequently it feels like the game mechanics do their best to obscure, rather than enhance, what Fable does best. Absurdity may have also governed some of the design elements that shape the way Fable III plays and progresses, though. That willingness to buck the oh-so-serious tropes of the genre is what made the first two Fable games so endearing, and the new third game in the series has that same absurd charm running all through it. Fable has always seemed to me like the weirdo, off-kilter Xbox counterpart to Zelda, a staple fantasy adventure franchise that trades reverence for flatulence and gleefully turns the sword-and-sorcery milieu right upside down. As always, you can make the hero or heroine you see fit.
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